Features

Every tool your production needs.

Canvas, grid, timeline and review, from the first reference to the final files.

Three views of the same work.

The grid, the canvas and the timeline show the same shots and files. Nothing is copied between tools.

Production

Tree grid and chat

Shots and stages in a grid. Every stage has its own chat, like Discord.

Canvas

Canvas

References, notes and AI generation on a shared board, like Milanote.

Timeline

Timeline

Who does what and when, on a Gantt chart. Replan suggests the schedule.

Collaborative canvas

Think together. Generate in context.

Put references, notes and media on one shared board. Wire them into image and video generators and keep the results next to the work.

  1. Generate and refine

    Connect references, pick a model and use a result to guide the next one.

  2. Work together, live

    The whole team works on the same canvas at once.

  3. Keep the whole process

    Group results in folders and go back to any prompt.

Animanager collaborative canvas in the blue theme, illustrated from the real interface using fictional demonstration data.

Reusable assets

Define the identity. Reuse it across the project.

Save character, location or prop references as an asset and reuse it on any canvas.

  1. Find the right scope

    Browse assets from the shot, sequence, project or studio.

  2. Use the source again

    Use a reference group again without rebuilding it.

Animanager reusable assets in the blue theme, illustrated from the real interface using fictional demonstration data.

Tree Grid

See what is ready at a glance.

Browse projects, sequences and shots in one explorer. Open any of them as a grid of stages.

  1. Move fast

    Search, filter and collapse to focus.

  2. Read the whole production

    See the status of every stage and what changed.

  3. Open its context

    Click a shot or stage to see its chat, versions and files.

Animanager tree grid in the blue theme, illustrated from the real interface using fictional demonstration data.

Timeline & automatic planning

Let Animanager build the plan. You stay in control.

Plan work across projects and artists. Replan suggests a schedule from estimates, dependencies and who is free.

  1. Keep a visible queue

    Unscheduled work waits in the queue. Filter by project, artist or stage.

  2. Review the proposal

    Check the changes before you apply them.

  3. Adjust as work changes

    Drag and resize bars as the work changes.

Tree · Chat · Feed

The update, the conversation, the files.

Publish what changed with the preview and the files. The chat holds the discussion and the feed shows what is new.

  1. Stay with the version

    Each revision keeps its notes, status and media.

  2. Point to the work

    Mention teammates and link a shot or a spot on the canvas.

  3. Catch up quickly

    The feed shows activity without opening every chat.

Animanager tree, chat and feed in the blue theme, illustrated from the real interface with fictional Greenhouse data: one lookdev stage selected, its conversation and the feed.

Get files

Open the work with what it needs.

Desktop Helper downloads the chosen revision with its files and dependencies.

  1. Choose the package

    See the files and folders before you download.

  2. Continue locally

    Keep working in your own tools.

Animanager get files in the blue theme, illustrated from the real interface using fictional demonstration data.

Pipeline + Blender add-on

Set the inputs once. Every stage gets them.

Connect stages and assets. Decide which inputs continue the scene, which are linked and which come as files.

  1. Build the handoff

    Pick Continuation, Link, Append or Get files for each input. Add approvals where needed.

  2. Work in Blender

    The add-on prepares the scene and publishes the file and preview to the stage.

  3. Keep the source connected

    The next artist opens the exact version the team discussed.

Animanager pipeline creator + blender addon in the blue theme, illustrated from the real interface using fictional demonstration data.

AI agents · MCP

Your AI assistant, inside the production.

Connect Claude, Codex or another MCP assistant through Desktop Helper. It organises references and works on the canvas, with your permissions.

  1. Build a reference board

    “Create a folder for each location and bring the matching asset references onto the canvas.”

  2. Explore shot ideas

    “Use this character reference to generate three directions for each shot and leave the results together.”

  3. Automate the repetition

    It creates nodes, connects inputs and follows the results.

Editor & dynamic sources

Your production, already in the edit.

Build the sequence from a space or collection. Dynamic sources follow new revisions, so you never rebuild a clip.

  1. Bring in the media

    Add shots and clips from the source panel.

  2. Follow the latest work

    A clip can follow the latest revision or stay on one.

  3. Create shots in bulk

    Mark the edit and create the shots with their names and pipeline.

Animanager editor & dynamic sources in the blue theme, illustrated from the real interface using fictional demonstration data.

Frame-by-frame review

Point to the frame. Make the next pass clear.

Draw on the image or the exact video frame. The notes stay on the revision.

  1. Draw the correction

    Strokes, shapes and text on the media.

  2. Review with the client

    Send a link so the client comments on the real version.

  3. Follow the next pass

    Go back to earlier versions and their notes.

Animanager frame-by-frame review in the blue theme, illustrated from the real interface using fictional demonstration data.

Remote collaboration

Stay close, wherever the team is.

See who is online and what they are working on.

  1. Work across languages

    Messages are translated between the studio's two languages. The original stays.

  2. Find the right person

    See what each teammate has open.

  3. Share work in progress

    Share your Blender session and snapshots with the team.

Animanager remote collaboration in the blue theme, illustrated from the real interface using fictional demonstration data.

Available on request

We switch these on for a studio when it asks.

Render farm

Send renders from Blender to your own machines and get the frames back on the stage.

Finances

Payroll, invoices, project costs and profit reports.

Publisher

Plan social posts on a calendar and send them to Buffer.