# Features

> Explore stage-by-stage production, automatic file management, collaborative canvas, AI creation, frame-by-frame review and connected team workflows.

Web page: https://animanager.com/features

**Features**

## Every tool your production needs.

Canvas, grid, timeline and review, from the first reference to the final files.

## Three views of the same work.

The grid, the canvas and the timeline show the same shots and files. Nothing is copied between tools.

### Production: Tree grid and chat

Shots and stages in a grid. Every stage has its own chat, like Discord.

[See the tree grid](https://animanager.com/features#features-tree-grid)

### Canvas

References, notes and AI generation on a shared board, like Milanote.

[See the canvas](https://animanager.com/features#features-canvas)

### Timeline

Who does what and when, on a Gantt chart. Replan suggests the schedule.

[See the timeline](https://animanager.com/features#features-timeline)

**Collaborative canvas**

## Think together. Generate in context.

Put references, notes and media on one shared board. Wire them into image and video generators and keep the results next to the work.

### Generate and refine

Connect references, pick a model and use a result to guide the next one.

### Work together, live

The whole team works on the same canvas at once.

### Keep the whole process

Group results in folders and go back to any prompt.

**Reusable assets**

## Define the identity. Reuse it across the project.

Save character, location or prop references as an asset and reuse it on any canvas.

### Find the right scope

Browse assets from the shot, sequence, project or studio.

### Use the source again

Use a reference group again without rebuilding it.

**Tree Grid**

## See what is ready at a glance.

Browse projects, sequences and shots in one explorer. Open any of them as a grid of stages.

### Move fast

Search, filter and collapse to focus.

### Read the whole production

See the status of every stage and what changed.

### Open its context

Click a shot or stage to see its chat, versions and files.

**Timeline & automatic planning**

## Let Animanager build the plan. You stay in control.

Plan work across projects and artists. Replan suggests a schedule from estimates, dependencies and who is free.

### Keep a visible queue

Unscheduled work waits in the queue. Filter by project, artist or stage.

### Review the proposal

Check the changes before you apply them.

### Adjust as work changes

Drag and resize bars as the work changes.

**Tree · Chat · Feed**

## The update, the conversation, the files.

Publish what changed with the preview and the files. The chat holds the discussion and the feed shows what is new.

### Stay with the version

Each revision keeps its notes, status and media.

### Point to the work

Mention teammates and link a shot or a spot on the canvas.

### Catch up quickly

The feed shows activity without opening every chat.

**Get files**

## Open the work with what it needs.

Desktop Helper downloads the chosen revision with its files and dependencies.

### Choose the package

See the files and folders before you download.

### Continue locally

Keep working in your own tools.

**Pipeline + Blender add-on**

## Set the inputs once. Every stage gets them.

Connect stages and assets. Decide which inputs continue the scene, which are linked and which come as files.

### Build the handoff

Pick Continuation, Link, Append or Get files for each input. Add approvals where needed.

### Work in Blender

The add-on prepares the scene and publishes the file and preview to the stage.

### Keep the source connected

The next artist opens the exact version the team discussed.

**AI agents · MCP**

## Your AI assistant, inside the production.

Connect Claude, Codex or another MCP assistant through Desktop Helper. It organises references and works on the canvas, with your permissions.

### Build a reference board

“Create a folder for each location and bring the matching asset references onto the canvas.”

### Explore shot ideas

“Use this character reference to generate three directions for each shot and leave the results together.”

### Automate the repetition

It creates nodes, connects inputs and follows the results.

[See the MCP page](https://animanager.com/mcp)

**Editor & dynamic sources**

## Your production, already in the edit.

Build the sequence from a space or collection. Dynamic sources follow new revisions, so you never rebuild a clip.

### Bring in the media

Add shots and clips from the source panel.

### Follow the latest work

A clip can follow the latest revision or stay on one.

### Create shots in bulk

Mark the edit and create the shots with their names and pipeline.

**Frame-by-frame review**

## Point to the frame. Make the next pass clear.

Draw on the image or the exact video frame. The notes stay on the revision.

### Draw the correction

Strokes, shapes and text on the media.

### Review with the client

Send a link so the client comments on the real version.

### Follow the next pass

Go back to earlier versions and their notes.

**Remote collaboration**

## Stay close, wherever the team is.

See who is online and what they are working on.

### Work across languages

Messages are translated between the studio's two languages. The original stays.

### Find the right person

See what each teammate has open.

### Share work in progress

Share your Blender session and snapshots with the team.

## Available on request

We switch these on for a studio when it asks.

### Render farm

Send renders from Blender to your own machines and get the frames back on the stage.

[Ask us](https://animanager.com/support)

### Finances

Payroll, invoices, project costs and profit reports.

[Ask us](https://animanager.com/support)

### Publisher

Plan social posts on a calendar and send them to Buffer.

[Ask us](https://animanager.com/support)
